As the latest trailer footage for the game shows, EA has included groundbreaking new HyperMotion gameplay technology which the company doesnt expect PCs to be able to handle.
The motion capture technology - highlighted in the trailer - is based on special motion capture suits worn by players to inform how their movements are generated by the game engine.
As EA explained: Xsens suits record every touch, tackle, sprint and duel from all 22 players playing at high intensity for the first time ever, capturing data that powers over 4000 new animations in FIFA 22 to raise the footballing intensity, responsiveness, and physicality of every player in the game.
Combined with a cutting-edge proprietary machine learning algorithm that has learned from over 8.7 million frames of advanced match capture, this technology will be able to write new animations in real time to create organic football realism across a variety of interactions on the pitch.
But the technology is only available on PS5, Xbox Series X and S, and Google Stadia - meaning last-generation console gamers and those with PCs wont be able to enjoy it.